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Project 2:
Designing with Architectural Principles + Materiality

The aim of Project 2 was to use architectural principles and materiality to design a folly to deliver a unique spatial experience that can only be experienced through the folly.

The Design Intention was to express Emptiness as a reflection of the COVID-19 Pandemic by allowing the user to go through a 3-Phased Journey. Give. Steal. Return.

Through Project 2, I learned to design towards a specific spatial experience by using architectural principles, materiality and surroundings to deliver. 

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